About
👋

About

Email: dongho5309@naver.com (or @gmail.com)
Address: 경기도 성남시 수정구 태평동
 
유니티와 C#으로 클라이언트 개발을 시작했습니다.
유니티와 C#으로 클라이언트 개발을 시작했습니다.
게임을 좋아하고 게임 크레딧에 제 이름을 올리는 것이 꿈입니다.
현재는 써피라는 웹 기반 3D 협업 툴을 그래픽스엔지니어로 참여해 개발하고 있습니다.
동료들과 협업하여 문제를 풀어내는 것을 좋아합니다.
 

Experience


Client Engineer at NdotLight in Graphics team (2022 - Present)
  • Developed Web3D Renderer in Surfee(https://surfee.io/)
    • Implementation of UX on 3D(ex.Editing Scene with Pathtracing on web)
    • Improve Rendering Quality(ex.PostProcessing)
  • Add Support of Import/Export file formats
  • Prototyping features for Surfee
Client Engineer at Kai Studio. (2020 - 2021)
  • Developed solution requirements with Unity 3D
    • Interactive GX in Song-pa Olympic Park, Sports 360, Seoul
Intern, Client Engineer at Naver Corp. (2019.12 - 2020.3, 3 months)
  • Support for developing AR demos with Unity 3D
  • Test third-party service SDKs or collect and test in house data
Intern, Client Enginner at Digger. (2019.3 - 2019.8, 6 months)
  • Prototyping Smart Factory
    • using AR core, Unity3D

Education


BS of Global Media, Soongsil Univ(2015 - 2020)
BS of Global Media, Soongsil Univ(2015 - 2020)
Graduated 3.67 / 4.5

Projects & Contribution


three-gpu-pathtracer, three-mesh-bvh Contributor
  • Refactoring Mesh - Material Connection
  • Enhance Update Condition on demand
  • Add AlphaMap Transform Support
  • Add Example of Transform Controls with PathTracing
  • fix bugs

Skills


  • Graphics Engineering
  • C#
  • C++
 
  • Three.js
  • Unity3D
 
 
  • Typescript
  • GLSL
 
 
 

Personal Interests


  • Gaming
    • MH : Wilds
    • Honkai : Star rails
    • Lies of P
    • etc…
 
  • Work out
  • Running(5km, 10km)
 
 
  • AI Code Support Tools
    • Cursor AI